Version 1.1.0 (POST GAME JAM UPDATE)
After receiving a lot of feedback from the community, I've decided to do a post jam version with most balancing issues resolved (as well as some visual changes). Hopefully this makes the game clearer and less difficult (at least as not as much as before).
Changelog ver. 1.1.0:
Implemented Features:
- The player sneeze bullets can now destroy any other enemy bullet that gets in touch with.
Adjustments:
- The triangle now waits 1 second between way-points, so hitting him doesn't prove to be so much difficult as before.
- Ground detection radius has been slightly increased;
- Fall toleration is now fairer;
- The player's movement smoothing is slightly reduced;
- The player's bullet has a bigger light / affects the player.
- The player sneeze push has been decreased;
- The platforms have better contrast and are now easily distinguishable;
- The hit flash for the player is now a little bit more noticeable.
Balancing:
Player
- [BUFF] The player's sneeze damage has been increased to 130 (from 100), as well as its lifetime has been increased to 1s (from 0.9s);
- [BUFF] The player sneeze fire rate has been reduced to 0.014s (from 0.02s), as well as its accuracy has been broadened to -25 and 25 local angles (from -20 and 20), with a rate of 60% accuracy (from 70%);
- [NERF] The player's bullet damage has been reduced to 45 (from 50), as well as it's lifetime has been reduced to 0.8s (from 0.82s)
- [BUFF] The player's bullet movement max speed has been increased to 73 (from 65);
Enemies
- [NERF] The Catsule's max health has been reduced to 1200 HP (from 1600 HP);
- [NERF] The Raging Hexagon's max health has been reduced to 3000 HP (from 5000 HP);
- [NERF] All slimes max health has been reduced to 400 HP (from 550 HP);
- [NERF] The triangle's triangle bullet damage has been reduced to 50 (from 60);
- [NERF] The Catsule's long bullet damage has been reduced to 65 (from 70);
- [NERF] The boss big bullet damage has been reduced to 85 (from 100);
- [NERF] The boss bullet damage has been reduced to 30 (from 35).
Files
Get Sneeze Hell
Sneeze Hell
Battle against enemies using a weaponized sneeze!
Status | In development |
Author | KaitoMajima |
Genre | Shooter |
Tags | 2D, Cute, Funny, Retro, Singleplayer, sneeze, Top down shooter, Unity |
More posts
- POSTMORTEM: 4th place at Bullet Hell Jam!Apr 29, 2021
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